Audio-Visual and Collaboration

Rooms where the display, sound, camera and meeting software just work, designed for how people actually use the space.

A boardroom at night with a long dark table, a wall display showing a grid of video-call participants, a camera bar beneath it, ceiling microphones and a lit touch panel on the table.
Audio-visual room systemA touch panel starts the meeting and the control processor sets up the room. Cameras and microphones feed the conferencing unit, which carries the call to remote participants over the network. The same processor drives displays and speakers, and room health is monitored so faults are seen before the next meeting.TOUCH PANELOne-touch startCAMERASFraming and trackingMICROPHONESEcho-free pickupROOM CONTROLControl and routingDISPLAYSScreens and wallsSPEAKERSClear soundREMOTE CALLTeams, Zoom, Meet

Reference system

A room plan showing display, camera, microphone and speaker positions with the signal path to the codec.

Symptoms

When this matters

If any of these describe your environment, this is the conversation to have.

  1. 01Every meeting starts with ten minutes of cables, adapters and 'can you hear me?'
  2. 02Hybrid meetings leave remote participants unable to see or hear the room properly.
  3. 03Classrooms or training rooms have projectors and boards that nobody trusts.
  4. 04An auditorium, lobby or control room needs sound, video wall or signage that matches the architecture.
  5. 05Rooms were fitted by different vendors, so each one behaves differently and nobody owns support.

Scope

What KINNEX delivers

A good room is invisible. Nobody thinks about the system, because the picture is clear, the sound is natural and the meeting starts when people walk in. We design and build that, and stay responsible for it afterwards.

  • Meeting-room and boardroom systems for Teams, Zoom, Webex and Google Meet.
  • Interactive panels, projection and audio for classrooms, labs and training rooms.
  • Auditorium, conference-hall and event sound, vision and control.
  • Video walls, digital signage and information displays.
  • Public address and background sound, integrated with safety systems.
  • Room scheduling, control and monitoring, with support under an agreed SOP and SLA.

Capability catalogue

Everything this covers

92 capabilities, scoped, sourced and delivered under one contract. Search for the exact term you use.

Meeting rooms, boardrooms and huddle spaces14

One-touch start, clear sound, and a camera that frames the people in the room.

  • Huddle, small, medium and large meeting-room systems
  • Boardrooms with table microphones, ceiling microphones and multiple displays
  • Rooms for Microsoft Teams, Zoom, Google Meet and Webex
  • Platform-native room systems and bring-your-own-device rooms
  • Video bars and modular codec-based systems
  • Auto-framing, speaker-tracking and PTZ cameras
  • Acoustic echo cancellation and noise reduction
  • Beamforming ceiling and table microphone arrays
  • Wireless presentation: Barco ClickShare, Mersive, Airtame and native casting
  • One-touch join, touch panels and room controllers
  • Room scheduling panels and booking integration
  • Digital whiteboards and annotation
  • Executive and command-style boardroom fit-outs
  • Overflow rooms and hybrid-meeting layouts
Classrooms, labs and training rooms12
  • Interactive flat panels (IFP) at 65, 75 and 86 inches
  • Interactive whiteboards (IWB), short-throw and ultra-short-throw projectors
  • Document cameras and visualisers
  • Teacher smart podiums with integrated PC, audio and touch control
  • Classroom speakers, lapel and handheld wireless microphones, and voice reinforcement
  • Wireless screen sharing for teachers and students
  • Lecture capture and recording
  • Computer, language, science and robotics labs
  • Recording and online-class studios
  • Student response systems
  • Training rooms with multiple displays and flexible layouts
  • Remote-class and hybrid-learning set-ups
Auditoriums, halls and event spaces13
  • Conference-hall and auditorium sound reinforcement
  • Line-array and column speakers, subwoofers and delay zones
  • Digital mixing consoles and DSP processing
  • Wireless microphone systems and frequency coordination
  • Large-venue projection and LED screens
  • Stage lighting and dimmer control
  • Live-streaming, switching and recording
  • Delegate and discussion microphone systems
  • Interpretation and translation systems
  • Voting and polling systems
  • Stage and presenter confidence monitors
  • Banquet and ballroom AV for hotels
  • Acoustic assessment and treatment advice
Video walls, displays and signage12
  • LCD video walls with narrow bezels
  • Indoor and outdoor LED walls and direct-view displays
  • Video-wall processors and controllers
  • Control-room and command-centre displays
  • Digital-signage displays and media players
  • Centralised content management and scheduling
  • Menu boards, wayfinding and queue displays
  • Touch kiosks and information totems
  • Lobby and reception display design
  • Transparent and creative LED installations
  • Display calibration and brightness tuning
  • Remote monitoring and failure alerts for screens
Sound, public address and background music10
  • Zoned public-address systems for offices, campuses and hospitals
  • Voice-evacuation integration with fire alarm
  • Ceiling, horn and weatherproof speakers
  • Background music and scheduled announcements
  • Paging stations and intercom integration
  • Constant-voltage (70 V and 100 V) and low-impedance designs
  • Network audio over Dante and AES67
  • Sound masking for open offices
  • Amplifiers, matrices and DSP
  • Outdoor and campus-wide announcement systems
Control systems and AV over IP9
  • Room control with Crestron, Extron, AMX and Q-SYS
  • Touch-panel and mobile-app control
  • AV-over-IP distribution and matrix switching
  • HDMI, HDBaseT and USB extension
  • Signal-processing and scaling
  • Lighting, blinds and HVAC integration
  • Occupancy-based automation
  • Centralised AV management and room health monitoring
  • Usage analytics to guide room investment
Hospitality and specialist venues10
  • In-room entertainment and hotel IPTV
  • Casting and guest-device integration
  • Conference and banquet hall AV
  • Spa, restaurant and lobby sound
  • Courtrooms, councils and legislative chambers
  • Worship spaces and community halls
  • Cinema rooms and experience centres
  • Command centres and operations rooms
  • Museum and exhibition AV
  • Sports and recreation venue sound
Design, delivery and support12
  • Room-by-room needs analysis and AV design drawings
  • Acoustic and lighting review
  • Rack, cabling and containment design
  • Equipment selection against platform requirements
  • Installation, mounting, calibration and tuning
  • Programming of control and signal routing
  • Meeting-platform configuration and testing
  • User training and quick-reference guides
  • As-built drawings and settings records
  • Remote monitoring, preventive visits and fault response
  • Spares and loan equipment
  • Annual maintenance with SOP and SLA

The site, in 3D

Rooms that make hybrid meetings work

Boardrooms, classrooms and halls with clear sound, the right cameras and one-touch control, linked to remote participants.

  • Boardrooms
  • Halls
  • Remote participants
  • Control and display

Real-time 3D illustration of a typical site, not a specific client project.

Use cases

Where this shows up

Typical situations that lead an organisation to this work.

01

A company fitting out boardrooms and huddle spaces with consistent one-touch conferencing.

02

A school or college equipping classrooms and a seminar hall with interactive panels and audio.

03

A hotel or campus fitting a banquet hall or auditorium with sound, projection and lighting control.

Delivery method

How the work runs

Architecture before equipment. Validation before handover.

  1. Stage 01 of 6

    Assess

    Review each room's size, users, acoustics, lighting, platforms and what goes wrong today.

  2. Stage 02 of 6

    Design

    Specify displays, cameras, microphones, speakers, processing and control, with layouts and acoustic notes.

  3. Stage 03 of 6

    Implement

    Install and cable the room, mount equipment, program control and set up the meeting platform.

  4. Stage 04 of 6

    Validate

    Test sound, picture, echo, camera framing and one-touch start with real calls.

  5. Stage 05 of 6

    Document

    Hand over drawings, settings, user guides and a room-by-room support sheet.

  6. Stage 06 of 6

    Support

    Monitor rooms remotely, service equipment and handle changes under an agreed SOP and SLA.

How we take this on

One contract. The right specialist for every part

Your project is wider than any single team. We scope all of it, source all of it and carry the responsibility for all of it.

  1. 01

    Scope

    We survey, size and specify against standards and your operating reality, not against a brochure.

  2. 02

    Source

    Any make, any model, from the manufacturer, distribution or registered importers. GST-compliant invoicing, warranty and returns handled for you.

  3. 03

    Deliver

    KINNEX engineers do the work we do every day. Where a job needs a specialist, we bring in the right expert team as a sub-order under your single contract.

  4. 04

    Own

    One scope, one SOP, one SLA and one point of accountability, whoever is on site.

Standards and terms

Standards we design to, and the terms you will hear

Specifications are written against recognised standards. Here is the vocabulary, in plain language.

  • AVIXA design and acoustic guidance (ANSI/AVIXA standards)
  • IEC 60268 (sound system equipment)
  • IEC 60849 and EN 54-16 (voice alarm)
  • AES67 and Dante (network audio)
  • HDMI, HDCP, HDBaseT and SMPTE ST 2110
  • IEEE 802.3 PoE for AV devices
  • TIA-568 cabling
  • ISO 3382 (room acoustics)
  • WCAG-aligned accessibility for digital signage
  • ISO/IEC 27001 aligned operating practices
Codec
The unit that encodes and decodes video and audio for a conference call. In a video bar it is built in.
Echo cancellation
Processing that stops people hearing their own voice coming back from the far end. Essential for any call.
Beamforming microphone
A microphone array that listens in the direction of the speaker and ignores room noise.
IFP / IWB
Interactive flat panel and interactive whiteboard: touch-screen displays used for teaching and collaboration.
Short-throw projector
A projector that makes a large picture from very close to the screen, so shadows and glare are reduced.
DSP
Digital signal processor: the unit that equalises, mixes and routes sound in a room or venue.
Dante and AES67
Standards that send audio over ordinary network cabling instead of dedicated audio cable.
AV over IP
Distributing video and audio across a network, so any source can go to any display.
HDBaseT
A way to send high-quality video, audio and control over a single network cable up to about 100 m.
Video wall
A grid of displays working as one large screen, used in control rooms, lobbies and events.
70 V / 100 V line
A way to feed many speakers from one amplifier over long cable runs, common in public-address systems.
RT60
How long sound takes to fade away in a room. Long RT60 means echo and poor speech clarity.
SOP and SLA
The documented procedures for looking after rooms, and the response targets agreed for them.

Brands

Any make. Sourced, supplied and supported

We specify against your requirement and standards, then source the right product from the manufacturer, distribution or registered importers. Delivered, installed and supported under one contract.

Audio-visual, conferencing and digital signage

Boardrooms, huddle rooms, auditoriums, displays, video walls and sound.

  • Poly
  • Jabra
  • Shure
  • Sennheiser
  • Bose
  • Cisco Webex
  • Zoom
  • Microsoft Teams
  • Lenovo ThinkSmart
  • Samsung
  • LG
  • Sony
  • Epson
  • BenQ
  • ViewSonic
  • Barco
  • NEC
  • Hitachi
Show 37 more brands
  • Panasonic
  • Dolby
  • Kramer
  • Blackmagic Design
  • AMX
  • Pexip
  • Planar
  • Hikvision
  • Dahua
  • Yealink
  • Logitech
  • Crestron
  • Extron
  • JBL Professional
  • Biamp
  • QSC
  • TOA
  • Ahuja
  • Owl Labs
  • Neat
  • Optoma
  • Christie
  • Promethean
  • Newline Interactive
  • SMART Technologies
  • AVer
  • Huddly
  • Atlona
  • Lightware
  • Q-SYS
  • Audinate Dante
  • BrightSign
  • Scala
  • Philips
  • Absen
  • Unilumin
  • Leyard

Education technology

Smart classrooms, learning platforms, school and college administration.

  • ViewSonic
  • BenQ
  • Hitachi
  • Epson
  • Samsung
  • Google Classroom
  • Microsoft Education
  • Moodle
  • Canvas
  • Zoom
  • Google for Education
  • Microsoft Teams
  • Kahoot
  • Turnitin
  • Panopto
  • Apple Education
  • Dell
  • HP
Show 20 more brands
  • Lenovo
  • Acer
  • ASUS
  • Chromebook
  • Arduino
  • Raspberry Pi
  • Zoho
  • SAP
  • Oracle
  • Promethean
  • Newline Interactive
  • SMART Technologies
  • Blackboard
  • Kaltura
  • Nearpod
  • Edmodo
  • Echo360
  • LEGO Education
  • Tally
  • Koha

Fire alarm, life safety and public address

Detection, alarm, voice evacuation, PA and sound systems.

  • Honeywell
  • Bosch
  • Siemens
  • Kidde
  • Shure
  • Tyco
  • Hikvision
  • Bose
  • Sennheiser
  • Electro-Voice
  • Yamaha
  • Audio-Technica
  • Pioneer
  • Eaton
  • Apollo Fire Detectors
  • Ravel
  • Agni
  • Notifier
Show 8 more brands
  • Hochiki
  • TOA
  • Ahuja
  • Biamp
  • Johnson Controls
  • JBL Professional
  • QSC
  • Crown

Laptops, desktops, printers and peripherals

Business and engineering endpoints, displays, printing and accessories.

  • Dell
  • HP
  • Lenovo
  • Apple
  • ASUS
  • Acer
  • MSI
  • Microsoft Surface
  • Samsung
  • Dynabook
  • Intel
  • AMD
  • LG
  • ViewSonic
  • BenQ
  • Canon
  • Epson
  • Brother
Show 27 more brands
  • Xerox
  • Ricoh
  • Kyocera
  • Zebra Technologies
  • Lexmark
  • HCL
  • Wacom
  • Razer
  • Corsair
  • Gigabyte
  • NVIDIA
  • SanDisk
  • Western Digital
  • AOC
  • Jabra
  • Poly
  • Plantronics
  • Belkin
  • Logitech
  • Konica Minolta
  • TVS Electronics
  • Sharp
  • Pantum
  • Kingston
  • Philips
  • Anker
  • Targus

Product names, logos and brands are property of their respective owners and are used for identification only. Don't see what you need? We can usually source it, including through registered importers.Ask us.

Technology fit

The technology categories this work draws on.

  • Video conferencing and room systems
  • Interactive panels, projectors and LED walls
  • Microphones, DSP, amplification and speakers
  • Control systems and AV-over-IP
  • Digital signage and room scheduling
  • Wireless presentation

Questions

Frequently asked questions

From how many people use it, how large and how reflective it is, what platform they meet on and what they do in it. A twelve-seat boardroom, a thirty-seat training room and a four-person huddle space need different systems, not the same one in different sizes.

Yes. Rooms are built around the meeting platform you already use, in platform-native room or bring-your-own-device modes, with one-touch join where the platform supports it.

Often a little. Echo and background noise do more damage to a call than a low-resolution camera. We assess it during design and recommend treatment where it will make a real difference.

Classroom design covers panels or projection, sound reinforcement, lecture capture and teacher controls. Exam halls usually add clocks, PA and invigilation cameras.

Yes. Screens across floors or buildings can be updated from one place, scheduled by time and location, and monitored for failure.

We can monitor rooms remotely and service them under an agreed SOP and SLA, so there is one number to call for any room, whoever supplied the equipment.

Plan a room or hall

Tell us the site, the constraint or the outcome you need, and we will come back with the right next step.